Lava Axe* added
Lightning Blast* added
Thermal Sink added
Wooded Node added
Phoenix-Flame Ritual removed
Nyxbolt costs 1 more to hardcast
Horned Brawler has 1 more toughness
Flame Twist costs 1R instead of 2R
Font of Fortunes and Font of Ire reworked
Seismic Rift added
Rise from the Grave added
Unearthly Departure added
Forgotten Cave added
Lava Dart added
Smoldering Crater added
Outthink now counters any nonflash spell
Teetering Peaks only gives +2/+0, but it's a mountain
Trap Essence doesn't target creatures any more
Spring Charm reworked
Magmatic Insight is now flash
Magma Jet now has mountaincycling
Monocolored fetchlands removed
Hungering Yeti rework
Yeti Assailant only forces you to block the turn it etbs
Incendiary Command's modes tweaked
Storm Crow now has alternate casting cost
Nighteyes the Desecrator's activated ability costs less.
+3 toughness for Shinobi Moonstrider
Pinnacle of Rage rework
Ambush Tactician has less color intensive ninjutsu cost
Forged in Prophecy released as set 004
Felhide Spiritbinder* added
Waste Not added
Lurid Vision added
Dissapearing Act* added
Tendrils of Agony added
Spring Charm added
heartbeat of spring added
Ugin’s Nexus added
Sanguination Ritual added
Sleight of Hand is now closer to preordain.
Shocklands are now templated with a triggered ability.
Embodiment of Spring no longer cycles.
Dig lands now scry 3 instead of 4.
Sakashima the Imposter now costs nothing to bounce.
Shinobi Moonstrider now a 5/3.
Replicate Form doesn't use a triggered ability anymore.
Name of Spirit Dousing changed to Soul Dousing.
Passion Charm gives haste instead of trample.
Temur Charm has been reworked.
Cozen can't hit flash cards.
Weave Fate flashback cost reduced to 5U.
Takenuma's Hunger now costs 3B and forces each player to exile creatures from their graveyard.
Removed Temur Highlands
Fatal Charm has charm subtype, third mode is Inquisition of Kozilek instead of duress.
Cracklands now scry 1 before you draw
Bring Low now counts counters of any kind.
Rumblethrag is now a Beast
Hungering Yeti gets +1 power and no longer cycles.
Channel Fury now requires you to tap a single creature.
Ninja of Dark Forces has 1 less toughness, uses up less life when making mana, costs 1 less mana, and is templated as an activated ability instead of a triggered ability.